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2 min readDec 29, 2022

WHGW: What’s Happening in the Gaming World?

What’s Happening in the Gaming World?

What’s Happening in the Gaming World?

We have listed the highlights of the week in the gaming industry. Let’s see them:

Game subscription service market expected to reach $56 billion by 2031

Research and Markets revealed in its new report that the industry will grow with a CAGR of 12.9% from 2022 to 2031.

Research and Markets announced that its Subscription-based Gaming Market Report 2031 has been added to its library. In the 270-page report, it was stated that the subscription-based games market will reach $56 billion in 2031, from $17 billion in 2021.

The subscription-based model is one of the increasingly popular revenue models for games, according to the report. With this model, users subscribe to participate in games and pay monthly fees to access productions and additional benefits.

One in five female online players quits due to toxic communication

Bryter’s new report on female gamers has revealed critical information about the negative toxic effects of online gaming.

Bryter stated in the new Female Gamers Study research that 21% of women who play online games leave because of their toxic and threatening gaming experiences. The firm said this was the highest level of negative behavior towards women in gaming so far.

According to the survey, 72% of female gamers experienced negative behavior in games, compared to 64% in 2021. While their toxic behavior is a problem for everyone, female players’ experiences are often more menacing than men’s. The company added to its report that some events overflowed from the game to real life and had serious consequences.

What do game developers think about Web3 games?

Coda Labs and Raptor PR shared a new survey of more than 150 developers and evaluated their results.

Many game developers believe that Web3 has an important role in the future of the gaming industry. Mobile game company Coda Labs and B2B communication agency Raptor PR headline an international survey they conducted with this sentence.

The survey found that three-quarters of respondents expect Web3 to play an important role in future strategies, with more than half (56%) believing Web3 will revolutionize the gaming industry. There is, however, a considerable minority that disagrees.

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